acronyms exercise


Acronyms


1. IT  stands  for “information technology” and is pronounced "I.T." It refers to anything related to computing technology, such as networking, hardware, software, the Internet, or the people that work with these technologies. We live in the "information age," information technology has become a part of our everyday lives. That means the term "IT," already highly overused, is here to stay.


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2. ICT  stands for “information and communications technology”  and ICT refers to technologies that provide access to information through telecommunications. It is similar to informantion technology (IT), but focuses primarily on communication technologies. This includes the internet, wireless networks, cell phones, and other communication mediums.




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3. CAI   stands for computer-assisted instruction หรือ computer-aided instruction.CAI is a teaching process that uses a computer in the presentation of instructional materials, often in a way that requires the student to interact with it. CAI; instructional activities that use a computer as the primary vehicle for teaching content or processes rather than one-to-one interaction with a student. the CAL programs for individual learners. The term most often refers to drill and practice, tutorial, or simulation exercises used as stand alone instruction or as supplementary materials.



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 4. CALL   stands for computer assisted language learning.Computer Assisted Language Learning (CALL) is often perceived, somewhat narrowly, as an approach to language teaching and learning in which the computer is used as an aid to the presentation, reinforcement and assessment of material to be learned, usually including a substantial interactive element. Levy (1997:1) defines CALL more succinctly and more broadly as "the search for and study of applications of the computer in language teaching and learning".



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5. WBI    stands for Web based instructionWBI is a web-based, web-based instructional program that offers multidimensional multimedia lessons in all subjects or it just offers some information for teaching purposes. Also take advantage of the features Communication in the Internet, such as E-mail and chat with text and audio, is used to achieve efficiency.





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6. CBI      stands for Computer Based Instruction. CBI is the use of computers as the basis for lessons. Such learning may take place at an educational institution, a libraly, a workplace, or the home. Computer resources help at any educational level to better convey information, and allows students to proceed at a learning rate they are comfortable with. These methods usually make extensive use of graphics, and often allow one-click access  to the Internet for yet more information. 






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7. CMC     stands for Computer Mediated Communication refers to human communication via computers and includes many different forms of synchronousasynchronous or real-time interaction that humans have with each other using computers as tools to exchange text, images, audio and video.






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8. TELL       stands for Teaching English Language Learners. It is the English teaching for  English learners by bilingual education and expertise, then check out the best teaching strategies, supporting the development of the knowledge of students who are learning English as a second language. You will learn how to create a student's language and background experience and how to create a classroom environment that promotes student’s learning.




9. MUD     stands for Multiple User Dialogue . MUD is a computer program that users can visit and explore. Each user takes control of a person's computer character. You can walk around chatting with other characters, explore dangerous monsters, solve puzzles, and even create your very own room. Description and Item You can still get lost or confused if you jump right in to make sure to read this document before you start.





10. MOO     stands for MUD Object Oriented is a text-based online virtual reality system to which multiple users (players) are connected at the same time.


Reference : 

http://nootaa.blogspot.com/2012/08/acronyms-related-to-computer-technology.htmlhttp://medical-dictionary.thefreedictionary.com/computer-assisted+instructionhttp://senarak.tripod.com/mudmoo.html




Synchronous Tools  VS  Asynchronous Tools  




Synchronous Tools

            If using the “same time, different place” model of communication, some common barriers to implementation of synchronous tools are cost and bandwidth—not only cost and bandwidth on your end, as the individual teacher or the institution, but also to the students. This is especially true with conferencing systems; video/web conferencing requires equipment to deliver but also to receive. Although the benefits of real-time video conferencing are clear—it’s as near to a physical classroom environment as you can get—the software, hardware, and bandwidth necessary on both sides can be more cost-prohibitive than actually physically attending a class.
Some learning management systems/e-learning systems/virtual learning environments have integrated synchronous tools within the delivery platform—here I’m thinking specifically about Blackboard’s integrated chat and whiteboard features. Although there are still software, hardware, and bandwidth requirements for these tools, the requirements are likely not as cost-prohibitive as those required for video conferencing.

But when thinking about setting up synchronous discussion, don’t discount the basic, free, “old school” group instant messaging platform, ICQ.

Asynchronous Tools
                But when it comes to virtual communication in support of our classes, asynchronous communication is by far the more popular model if for no other reason than the barriers to implementation tend to be much lower—many of these tools are free and require minimal hardware and software. The drawbacks of asynchronous tools are that they are by nature less timely and efficient—they are asynchronous, after all. However, planned excursions with asynchronous tools can turn into synchronous events. In other words, if students and instructors all happen to be logged in to a discussion board, conversation can happen in near-real time.
Common examples of “different time, different place” tools include:
  • Discussion boards: whether integrated into your online learning environment or not (such as Google Groups), well-managed discussion board can produce incredibly rich conversations about the topics at hand.
  • Blogs: my personal favorite, as not only are the students discussing with one another (and the instructor), but they’re learning something about writing for a wider audience who may or may not be listening in. The open nature of blogs also allows for communication between students in other classes at other institutions who are studying the same topics. You might have to make “comment on blogs” count for a grade in order for some students to do it, but such is the nature of the beast—those students probably wouldn’t talk in class, either.
Reference : http://www.chronicle.com/blogs/profhacker/tools-for-synchronousasynchronous-classroom-discussion/22902

Gookgig

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